English | 2020 | ASIN : B08L347YZY | 175 Pages | AZW3 | 1.73 MB
Create a simple portal window rendering engine in the Go programming language. Throughout the book, learn to take overhead 2D line drawings and extrapolate a first-person 3D world from them using a bit of metadata - using primarily a single line drawing function!
The Gruel engine shown in these pages does touch upon more than just rendering the map: entity movement, creating tools, cameras, and more are discussed. The game is yours to build. Gruel provides a foundation to get started.